Misgiven gewinnt den DCP-Preis für den besten Prototyp!

Ein unvergesslicher Abend am Dienstag in den Eisbach Studios in München – Misgiven gewinnt Nachwuchspreis: Bester Prototyp!

This award includes 50,000 EUR in funding and national recognition, and we couldn’t be more humbled!

(C) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications
Symmetry Break Studio together with our laudator Antonia Dreßler (c) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications

Misgiven is an emotional 2D sci-fi adventure game about the lump in your throat and how difficult it can be to open up to others. You play a space pioneer, crashlanded in a city shrouded in toxic fog where everyone uses masks to survive.

Your dialogue choices pulsate with their emotional charge and what you can say depends on your trust in others, whether built or broken. Will you overcome fears, insecurities, misunderstandings and the pretense of being someone else in order to survive and deliver a message no one wants to hear? Wishlist Misgiven on Steam!

Misgiven is our first title and its name is also symbolic to us of the challenges we as developers face, having to address our doubts and uncertainties almost every step of the way as we re-commit to the path of producing a game. It’s why it’s so important for us when we get reaffirmations, like this massive award, that there is indeed plenty of reason to stride onward.

(c) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications
MUNICH, GERMANY - APRIL 18: Hosts Katrin Bauernfeind, Uke Bosse and "Symmetry Break Studio" with "Misgiven", winner of the "Up-And-Coming Best Prototype" award, speak on stage during the annual German Computer Game Award (Der Deutsche Computerspielpreis) at Eisbach Studios on April 18, 2024 in Munich, Germany. (Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications)
MUNICH, GERMANY – APRIL 18: Hosts Katrin Bauernfeind, Uke Bosse and “Symmetry Break Studio” with “Misgiven”, winner of the “Up-And-Coming Best Prototype” award, speak on stage during the annual German Computer Game Award (Der Deutsche Computerspielpreis) at Eisbach Studios on April 18, 2024 in Munich, Germany. (Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications)
Watch our section of the DCP Awards Show!

The DCP (German Computer Game Award) has been awarded since 2009 and is organized by the German Federal Republic and the Game Verband. Fifteen categories with a total of 800,000 euros in prize money were up to win and four Hamburg studios, including ours, brought home awards this year.

Amanda Förtsch and Dennis Schoubye from Gamecity Hamburg, Symmetry Break Studio, Fox-Assembly and Amberdive Interactive proudly representing Hamburg at the DCP (c) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications
(c) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications
MUNICH, GERMANY – APRIL 18 (c) Photo by Sebastian Reuter/Getty Images for Marchsreiter Communications

Here are all the winners of the DCP 2024, whom we warmly congratulate:

Best German Game (prize money: 100,000 euros)

  • EVERSPACE 2 (ROCKFISH Games)

 The other nominees will each receive 30,000 euros:

  • Atlas Fallen (Deck 13 Interactive/Focus Entertainment)
  • Fall of Porcupine (Critical Rabbit/Assemble Entertainment)

Best International Game (not endowed)

  • Baldur’s Gate 3 (Larian Studios)

Best Family Game (prize money: 40,000 euros)

  • Spells & Secrets (Alchemist Interactive/rokaplay)

Newcomer Award – Best Debut (prize money: 60,000 euros)

  • Ad Infinitum (Hekate/NACON)

The other nominees will each receive 25,000 euros:

  • Fall of Porcupine (Critical Rabbit/Assemble Entertainment)
  • Lose CTRL (Play From Your Heart)

Newcomer Award – Best Prototype (prize money: 50,000 euros)

  • Misgiven (Symmetry Break Studio)

The other nominees will each receive 25,000 euros:

  • Bloodletter (Katharina “Mikey” Müller, David Cafisso, Marvin Braun, Alica Schneider/Hochschule für Technik und Wirtschaft Berlin)
  • EcoGnomix (Lars Hinnerk Grevsmühl, Lars Eble, Bahy Nguyen, Marcel Zurawka, Alec Shae)
  • Footgun: Underground (Eduard Dobermann, Theo Lohmüller, Georg Nimke, Robert Pistea, Lukas Salewsky)
  • REPLICORE (Sarah Inés Roeder, Rody Nawezi, Leonhard Gläser, Maximilian Götz/HAW Hamburg)

Best Innovation and Technology (prize money: 40,000 euros)

  • Marble Maze (Fox-Assembly)

Best Serious Game (prize money: 40,000 euros)

  • Friedrich Ebert – Der Weg zur Demokratie (Playing History/Stiftung Reichspräsident-Friedrich-Ebert-Gedenkstätte)

Best Audio Design (prize money: 40,000 euros)

  • Ad Infinitum (Hekate/NACON)

Best Game Design (prize money: 40,000 euros)

  • Lose CTRL (Play From Your Heart)

Best Graphic Design (prize money: 40,000 euros)

  • The Bear – A Story from the World of Gra (Mucks! Games)

Best Mobile Game (prize money: 40,000 euros)

  • Cat Rescue Story (Tivola Games)

Best Story (prize money: 40,000 euros)

  • Ad Infinitum (Hekate/NACON)

Studio of the Year (prize money: 50,000 euros)

  • Pixel Maniacs

Player of the Year (award only)

  • Maurice Weber

Special Jury Award (prize money: 10,000 euros)

  • Gaming ohne Grenzen