Autor: Symmetry Break Studio

  • Tasty Grass Shader

    Tasty Grass Shader

    Tasty Grass Shader ist das ultimative prozedurale Framework für Gras und Vegetation. Das Tool nutzt moderne Grafiktechniken wie Compute Shader und Indirect Draw, verwendet keine Gras-Prefabs und ist sehr effizient beim Rendern von Hunderttausenden von Halmen! Teste die kostenlose DEMO! DOKUMENTATION & ANLEITUNGEN PERFORMANCE BENCHMARKS SUPPORT & KONTAKT

  • Press Mentions

    Presseerwähnungen

    AdventureX 2024 – Dev Interview Anca speaks with comedian and game writer Alasdair Beckett-King about Misgiven! OK COOL trifft: Die Gewinner des Deutschen Computerspielpreis 2024 Symmetry Break talks about winning the DCP Best Prototype Award with Misgiven and the origins of the studio on this podcast episode with Dom Schott (in German). German Computer Games…

  • Misgiven wins DCP Award for Best Prototype!

    Misgiven gewinnt den DCP-Preis für den besten Prototyp!

    Ein unvergesslicher Abend am Dienstag in den Eisbach Studios in München - Misgiven gewinnt Young Talent Award: Bester Prototyp! Dieser Preis ist mit 50.000 EUR dotiert und bringt uns nationale Anerkennung.

  • Screen Space God Rays

    Screen Space God Rays

    Screen Space God Rays is a new Unity asset for efortlessly adding beautiful and resource-efficient lighting to your Unity 2D, 3D and VR projects. Tailor your lights with variable softening, custom shaders, any object as masking renderers, and artifact reduction. There’s even a WebGL demo to test the tool in action. We developed SSGR specifically…

  • Misgiven: Gamescom 2023 Retrospective

    Misgiven: Rückblick auf die Gamescom 2023

    Gamescom/Indie Arena Booth was a huge success! Lots of folks playing Misgiven‘s demo, lots of insightful feedback acquired, lots of fun hanging out with fellow devs and industry friends, and 4000 new wishlists after being featured in the Indie Arena Booth exclusive stream and associated Steam event! Sieh dir diesen Beitrag auf Instagram an Ein…

  • Misgiven will be @Gamescom

    Misgiven wird auf der Gamescom sein

    Between 23-27th August, we are thrilled to announce that we will be attending gamescom, one of the world’s largest gaming events, to showcase an exclusive demo of our first title, Misgiven! Attendees at gamescom will have the opportunity to experience the game firsthand, talk to the devs and walk home with beautiful stickers and cards…