Games and interactive media with heart
Symmetry Break is an award-winning indie games studio based in Hamburg, Germany, driven by the passion to tell good stories and to find new forms of expression.
Watch, Read, Listen
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Tasty Grass Shader
Tasty Grass Shader is a general-purpose procedural grass, flowers and debris framework. Leveraging modern graphics techniques such as Compute Shaders and Indirect Draw, it’s very efficient at rendering hundreds of thousands of blades!…
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Press Mentions
OK COOL trifft: Die Gewinner des Deutschen Computerspielpreis 2024 Symmetry Break talks about winning the DCP Best Prototype Award with Misgiven and the origins of the studio on this podcast episode with Dom…
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Misgiven wins DCP Award for Best Prototype!
An unforgettable evening on Tuesday at Eisbach Studios in Munich – Misgiven wins Young Talent Award: Best Prototype! This award includes 50,000 EUR in funding and national recognition, and we couldn’t be more…
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Screen Space God Rays
Screen Space God Rays is a new Unity asset for efortlessly adding beautiful and resource-efficient lighting to your Unity 2D, 3D and VR projects. Tailor your lights with variable softening, custom shaders, any…
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Misgiven: Gamescom 2023 Retrospective
Gamescom/Indie Arena Booth was a huge success! Lots of folks playing Misgiven‘s demo, lots of insightful feedback acquired, lots of fun hanging out with fellow devs and industry friends, and 4000 new wishlists…
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Misgiven will be @Gamescom
Between 23-27th August, we are thrilled to announce that we will be attending gamescom, one of the world’s largest gaming events, to showcase an exclusive demo of our first title, Misgiven! Attendees at…